![]() This work comprises a systematic review of the literature to determine the effects of intervention programs utilizing the Nintendo Wii console on balance control and functional performance in independently functioning older adults. There is a growing interest in the potential of virtual reality-based interventions for balance training in older adults. ![]() Virtual reality computer-based technology that provides the user with opportunities to interact with virtual objects is used extensively for entertainment. Exercise programs that challenge an individual's balance have been shown to reduce the risk of falls among older adults.
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